Coins are the currency of VectoFly. You earn them by flying, and you spend them in the Hangar (planes and paints) and the Maps menu. There are no real-money purchases, and no way to buy coins. This guide explains exactly where coins come from, so you can plan your unlocks. For the planes themselves see the planes page, and for maps see the maps page.
When a flight ends you receive:
(pills collected × your plane’s coin bonus + score ÷ 200) × difficulty multiplier, rounded down, plus any bonus coins from the run.
In words: every pill you collect counts, your plane can multiply the pill part, a good score adds coins on top, and the difficulty multiplier (Easy x1, Medium x1.25, Hard x1.5, Hell x2) multiplies the whole thing. Pills are worth coins and points, so collecting them is the most reliable way to profit from a run.
The first time you open the game each day you receive a gift of 20 coins. Each consecutive day adds 10 coins, up to a maximum of 100 coins from the ninth day in a row. If you skip a day, the streak starts again at 20. Nothing else in the game pays as well per minute as a short daily visit.
You play on Hard (x1.5) with a plane that has no coin bonus. You collect 20 pills, finish with a score of 1,200, and earn two combo bonuses (6 coins) and 4 close calls (4 coins). Reward = (20 × 1 + 1,200 ÷ 200) × 1.5 = (20 + 6) × 1.5 = 39, plus 10 bonus coins = 49 coins. With the same pills and score, Easy would give 26 + 10 = 36 coins and Hell 52 + 10 = 62. Harder difficulties pay more, but only if you survive long enough to collect the pills.
No. Your leaderboard score is distance plus pills, times the difficulty multiplier. Coins and planes only help you play better or look better.
Short runs on Easy earn little. Collect more pills, survive longer, or raise the difficulty. A run that is stopped by the anti-cheat system earns nothing.
They are saved in your browser on your device. Clearing your browser data, or using a private window, removes them, and they do not move to another device.